Our first Renegade Graphics header is made!
This scene was created entirely by Blender and Gimp. The corrugated metal text, and sand textures were my first successful attempts using the Displacement modifier in Blender. I have found it very useful for making realistic terrain.
I am considering making a video presentation on how I used the displacement modifier. If you would like to learn how I did this please comment!
Created By, Something
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Comments
Comment from Emily
Time: January 14, 2008, 2:52 pm
Really cool! I like your header picture.
Comment from bekahjo
Time: January 15, 2008, 10:12 pm
cool
Comment from yourself
Time: January 17, 2008, 9:31 am
GREAT JOB something!
Comment from MUTT
Time: January 27, 2008, 5:51 pm
NICE WORK THOMAS
Comment from no_one
Time: January 31, 2008, 6:06 pm
Great Job! Whats a Displacement modifier?


Comment from IT
Time: January 14, 2008, 2:31 pm
GREAT JOB SOMETHING!
It looks really good, I think the moon was a good idea.
Thanks for taking your time.